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What's On

Mediale presents

Immersive Assembly vol 4: Dreams & Echoes Showcase 

Presented by Mediale, the Cultural Programme & Cheng Kar Shun Digital Hub

Book Tickets

Tuesday 19 - Wednesday 20 November

Adventures in Consciousness


Opening Times

Timed slots available from 10am-4pm

Venue

Cheng Kar Shun Digital Hub, Jesus College, Market Street Oxford OX1 3EQ

Tickets

Free entry, booking required.

Ticket sales will close 3 hours before the event. There may be a limited number of tickets available on the door on a first come, first served basis

Performances

10am-4pm

Supported by the Cultural Programme as lead and host partner for this year, Mediale’s Immersive Assembly Vol 4 brings together six of the UK’s most exciting emerging digital artists, with world leading Oxford University academics to develop 3 brand new prototype immersive experiences that explore themes of Dreams, Echoes and Consciousness.

Working in pairs and collaborating with academics across the University, from the Sleep and Circadian Neuroscience Institute through to Oxford Population Health to develop their prototypes, this year’s cohort are Vicky Clarke & Michelle Collier, Chipo Mapondera & Alysha Nelson, and Jazmin Morris & Chris Tegho.

Be the first to come along and try out these new prototype immersive experiences for free, and find out where the projects are going next.

Prototypes to TRY OUT:

When T-Rex Dreams of Mangoes and Figs

by artists Chris Tegho and Jazmin Morris with sound by Louis Jack

A digital dreamscape that transforms digital application loading time into portals for dreams; where transitions and waiting opens new worlds of imagination. Inspired by the Google Chrome Dino game that appears only when internet connection is interrupted, this installation explores where consciousness wanders when the machine is in ‘load state’. By reimagining waiting and anticipation in digital spaces, this work reflects on how we process uncertainty, meaning and our relationship with machines. It creates an opportunity for dreams, imagination and creativity in a subtle protest against technology’s grasp on our experiences. Here, in a blend of physical, digital, and subconscious, waiting transforms into art.

Jazmin and Chris are a duo of artists and researchers based in the UK. Their work spans

ethical, emotional, and relational aspects of technology, exploring systems of power and community facilitation. Jazmin’s practice interrogates the historical trajectories of modern technology and critically addresses the nuanced process of simulating culture and identity. Chris’ work examines how emerging technologies influence our experiences and self-perception. Together, they are dedicated to reimagining traditional narratives in their disciplines, through an open-source, queer BIPOC lens.

To Lie Within Another

by artists Vicky Clarke, Michelle Collier

Have you ever felt a dream slip into your day, like a shadow you just can’t shake? Tune into this feeling and push at the fragile borders of consciousness. To Lie Within Another is a multisensory installation, harnessing physical touch, visual projection and sound: immersing you in an interactive, multi-layered ‘reality’. Inspired by the contradictory, often surreal juxtaposition of different states of mind, To Lie Within Another collapses the distance between these layers of perception, where the boundaries between past and present, waking and dreaming, become permeable. Journey through the surrealscape of consciousness, push your perception and discover the alchemy of mind.

Vicky Clarke is a sound and electronic media artist whose work explores materiality, electrical phenomena and ritual. Working with sound sculpture, DIY electronics and human-machine systems, she creates electronic artworks and live performances that venture through techno-emotional states. Michelle Collier is a writer, artist and narrative designer whose work explores the stories we tell, from ancient myth to imagined futures. Often playful and speculative in nature, her work spans multiple platforms, including experimental fiction, games and XR.

Collective Dreamscape

by artists Chipo Mapondera and Alysha Nelson

An immersive dreamscape of sound and vision, convening global indigenous stories that challenge colonial constructs of time, and create a space for imagining multiple futures. A space for collective dreaming and reimagining, in response to the After The End project, which explored post trauma and post crisis echoes in marginalised global communities. The installation of sensory layers is created through projection mapping and a soundscape blending oral histories, music, and natural sounds from global indigenous communities: Krio (Sierra Leone), Sarawakian (Borneo), Diné/ White Mountain Apache (USA), Zezuru (Zimbabwe). By erasing conventional notions of definitive starting and endings, we highlight non-linear cultural conceptions of time and memory.

Chipo creates Afrofuturistic XR (VR, sound, film), winning an Innovate UK Award and nominated for AIXR and STARTS Africa awards. Exhibited internationally at National Gallery of Zimbabwe, Fakugesi, and Hypha Studios, Chipo has presented at the Leverhulme Centre (CFI) and Sussex Digital Humanities Lab, and is selected for CPH:LAB 2024/25. Alysha is a multidisciplinary creative exploring perception, consciousness, and marginalised histories. Exhibited internationally, her work has earned an Emmy nomination, Cannes Lion, and SXSW innovation award & more for use of digital, storytelling, and unique engagement with history.

Plan your visit

Cheng Kar Shun Digital Hub, Jesus College, Market Street Oxford OX1 3EQ

Artists


Artist
Artist

A sound and electronic media artist whose work explores materiality, electrical phenomena and ritual. Working with sound sculpture, DIY electronics and human-machine systems, she explores our relationship to technology considering themes of human agency in autonomous systems, post-industrialisation and the techno-emotional states we experience through these networked interactions. Her work takes the form of composition and live AV performance, DIY machines & sculpture, digital art & research.

https://vickyclarke.org/

Artist
Artist

A creative technologist exploring alternative realities rooted in Zimbabwean traditional cultures. Her work seeks to expand XR narratives and audiences, and to diversify cultural information, creating virtual worlds depicting multi-layered Afrofuturistic dreamscapes. Chipo is the founder of Global Digital Futures, the platform for cutting edge conversations on digital media and technology in the Global South.

https://digitalchipo.com/

Artist
Artist

A writer, artist and digital maker fascinated by why and how we tell stories – from ancient myth to modern lore, and everything in between. What do these stories say about us, our identities, our fears? How might we use stories to conjure new worlds? Michelle’s work spans illustration, print, games, immersive, digital art, XR, video, short fiction, experimental poetry and more.

https://michellecollier.art/

Artist
Artist

A  creative computing artist and educator, Jazmin’s practice and research explore representation and inclusivity within technology. She uses free and open-source tools to create digital experiences that highlight issues surrounding gender, race and power, focusing on the complexities of simulating culture and identity. Her work spans across a range of digital media with audience participation often a key part of her experiences.

https://linktr.ee/jmmorris

Artist
Artist

A multidisciplinary artist specialising in immersive performance and live art, exploring themes of cultural heritage, climate resilience, post-colonialism, and perception. Her practice encompasses theatre, visual art, virtual and augmented reality often using immersive technologies to champion and preserve marginalised histories and voices. She has collaborated with renowned VR & AR studios, arts, cultural, and educational institutes, democratising nascent technologies through affordable, accessible installations and immersive experiences for the general public.

https://www.alyshanelson.com/

Artist
Artist

A machine learning engineer with a focus on computer vision, language modelling, and generative models. Chris is particularly interested in the intersection of art and machine learning, exploring themes of multiplicity, relations to others, queer experiences of belonging, and movement. Recent collaborations include work with artist Zach Blas for the Berlin Biennale, which utilised diffusion models to synthesise video, and an installation commissioned by Arebyte Gallery, London and Secession, Austria, featuring text generation and addressing AI religiosity in the tech industry.

https://christegho.info/


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